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TOMOYO Linux Cross Reference
Linux/include/linux/awe_voice.h

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  1 /*
  2  * sound/awe_voice.h
  3  *
  4  * Voice information definitions for the low level driver for the 
  5  * AWE32/SB32/AWE64 wave table synth.
  6  *   version 0.4.4; Jan. 4, 2000
  7  *
  8  * Copyright (C) 1996-2000 Takashi Iwai
  9  *
 10  * This program is free software; you can redistribute it and/or modify
 11  * it under the terms of the GNU General Public License as published by
 12  * the Free Software Foundation; either version 2 of the License, or
 13  * (at your option) any later version.
 14  *
 15  * This program is distributed in the hope that it will be useful,
 16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 18  * GNU General Public License for more details.
 19  *
 20  * You should have received a copy of the GNU General Public License
 21  * along with this program; if not, write to the Free Software
 22  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 23  */
 24 
 25 #ifndef AWE_VOICE_H
 26 #define AWE_VOICE_H
 27 
 28 #ifndef SAMPLE_TYPE_AWE32
 29 #define SAMPLE_TYPE_AWE32       0x20
 30 #endif
 31 
 32 #ifndef _PATCHKEY
 33 #define _PATCHKEY(id) ((id<<8)|0xfd)
 34 #endif
 35 
 36 /*----------------------------------------------------------------
 37  * patch information record
 38  *----------------------------------------------------------------*/
 39 
 40 /* patch interface header: 16 bytes */
 41 typedef struct awe_patch_info {
 42         short key;                      /* use AWE_PATCH here */
 43 #define AWE_PATCH       _PATCHKEY(0x07)
 44 
 45         short device_no;                /* synthesizer number */
 46         unsigned short sf_id;           /* file id (should be zero) */
 47         short optarg;                   /* optional argument */
 48         int len;                        /* data length (without this header) */
 49 
 50         short type;                     /* patch operation type */
 51 #define AWE_LOAD_INFO           0       /* awe_voice_rec */
 52 #define AWE_LOAD_DATA           1       /* awe_sample_info */
 53 #define AWE_OPEN_PATCH          2       /* awe_open_parm */
 54 #define AWE_CLOSE_PATCH         3       /* none */
 55 #define AWE_UNLOAD_PATCH        4       /* none */
 56 #define AWE_REPLACE_DATA        5       /* awe_sample_info (optarg=#channels)*/
 57 #define AWE_MAP_PRESET          6       /* awe_voice_map */
 58 /*#define AWE_PROBE_INFO        7*/     /* awe_voice_map (pat only) */
 59 #define AWE_PROBE_DATA          8       /* optarg=sample */
 60 #define AWE_REMOVE_INFO         9       /* optarg=(bank<<8)|instr */
 61 #define AWE_LOAD_CHORUS_FX      0x10    /* awe_chorus_fx_rec (optarg=mode) */
 62 #define AWE_LOAD_REVERB_FX      0x11    /* awe_reverb_fx_rec (optarg=mode) */
 63 
 64         short reserved;                 /* word alignment data */
 65 
 66         /* the actual patch data begins after this */
 67 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
 68         char data[0];
 69 #endif
 70 } awe_patch_info;
 71 
 72 /*#define AWE_PATCH_INFO_SIZE   16*/
 73 #define AWE_PATCH_INFO_SIZE     sizeof(awe_patch_info)
 74 
 75 
 76 /*----------------------------------------------------------------
 77  * open patch
 78  *----------------------------------------------------------------*/
 79 
 80 #define AWE_PATCH_NAME_LEN      32
 81 
 82 typedef struct _awe_open_parm {
 83         unsigned short type;            /* sample type */
 84 #define AWE_PAT_TYPE_MISC       0
 85 #define AWE_PAT_TYPE_GM         1
 86 #define AWE_PAT_TYPE_GS         2
 87 #define AWE_PAT_TYPE_MT32       3
 88 #define AWE_PAT_TYPE_XG         4
 89 #define AWE_PAT_TYPE_SFX        5
 90 #define AWE_PAT_TYPE_GUS        6
 91 #define AWE_PAT_TYPE_MAP        7
 92 
 93 #define AWE_PAT_LOCKED          0x100   /* lock the samples */
 94 #define AWE_PAT_SHARED          0x200   /* sample is shared */
 95 
 96         short reserved;
 97         char name[AWE_PATCH_NAME_LEN];
 98 } awe_open_parm;
 99 
100 /*#define AWE_OPEN_PARM_SIZE    28*/
101 #define AWE_OPEN_PARM_SIZE      sizeof(awe_open_parm)
102 
103 
104 /*----------------------------------------------------------------
105  * raw voice information record
106  *----------------------------------------------------------------*/
107 
108 /* wave table envelope & effect parameters to control EMU8000 */
109 typedef struct _awe_voice_parm {
110         unsigned short moddelay;        /* modulation delay (0x8000) */
111         unsigned short modatkhld;       /* modulation attack & hold time (0x7f7f) */
112         unsigned short moddcysus;       /* modulation decay & sustain (0x7f7f) */
113         unsigned short modrelease;      /* modulation release time (0x807f) */
114         short modkeyhold, modkeydecay;  /* envelope change per key (not used) */
115         unsigned short voldelay;        /* volume delay (0x8000) */
116         unsigned short volatkhld;       /* volume attack & hold time (0x7f7f) */
117         unsigned short voldcysus;       /* volume decay & sustain (0x7f7f) */
118         unsigned short volrelease;      /* volume release time (0x807f) */
119         short volkeyhold, volkeydecay;  /* envelope change per key (not used) */
120         unsigned short lfo1delay;       /* LFO1 delay (0x8000) */
121         unsigned short lfo2delay;       /* LFO2 delay (0x8000) */
122         unsigned short pefe;            /* modulation pitch & cutoff (0x0000) */
123         unsigned short fmmod;           /* LFO1 pitch & cutoff (0x0000) */
124         unsigned short tremfrq;         /* LFO1 volume & freq (0x0000) */
125         unsigned short fm2frq2;         /* LFO2 pitch & freq (0x0000) */
126         unsigned char cutoff;           /* initial cutoff (0xff) */
127         unsigned char filterQ;          /* initial filter Q [0-15] (0x0) */
128         unsigned char chorus;           /* chorus send (0x00) */
129         unsigned char reverb;           /* reverb send (0x00) */
130         unsigned short reserved[4];     /* not used */
131 } awe_voice_parm;
132 
133 typedef struct _awe_voice_parm_block {
134         unsigned short moddelay;        /* modulation delay (0x8000) */
135         unsigned char modatk, modhld;
136         unsigned char moddcy, modsus;
137         unsigned char modrel, moddummy;
138         short modkeyhold, modkeydecay;  /* envelope change per key (not used) */
139         unsigned short voldelay;        /* volume delay (0x8000) */
140         unsigned char volatk, volhld;
141         unsigned char voldcy, volsus;
142         unsigned char volrel, voldummy;
143         short volkeyhold, volkeydecay;  /* envelope change per key (not used) */
144         unsigned short lfo1delay;       /* LFO1 delay (0x8000) */
145         unsigned short lfo2delay;       /* LFO2 delay (0x8000) */
146         unsigned char env1fc, env1pit;
147         unsigned char lfo1fc, lfo1pit;
148         unsigned char lfo1freq, lfo1vol;
149         unsigned char lfo2freq, lfo2pit;
150         unsigned char cutoff;           /* initial cutoff (0xff) */
151         unsigned char filterQ;          /* initial filter Q [0-15] (0x0) */
152         unsigned char chorus;           /* chorus send (0x00) */
153         unsigned char reverb;           /* reverb send (0x00) */
154         unsigned short reserved[4];     /* not used */
155 } awe_voice_parm_block;
156 
157 #define AWE_VOICE_PARM_SIZE     48
158 
159 
160 /* wave table parameters: 92 bytes */
161 typedef struct _awe_voice_info {
162         unsigned short sf_id;           /* file id (should be zero) */
163         unsigned short sample;          /* sample id */
164         int start, end;                 /* sample offset correction */
165         int loopstart, loopend;         /* loop offset correction */
166         short rate_offset;              /* sample rate pitch offset */
167         unsigned short mode;            /* sample mode */
168 #define AWE_MODE_ROMSOUND               0x8000
169 #define AWE_MODE_STEREO                 1
170 #define AWE_MODE_LOOPING                2
171 #define AWE_MODE_NORELEASE              4       /* obsolete */
172 #define AWE_MODE_INIT_PARM              8
173 
174         short root;                     /* midi root key */
175         short tune;                     /* pitch tuning (in cents) */
176         signed char low, high;          /* key note range */
177         signed char vellow, velhigh;    /* velocity range */
178         signed char fixkey, fixvel;     /* fixed key, velocity */
179         signed char pan, fixpan;        /* panning, fixed panning */
180         short exclusiveClass;           /* exclusive class (0 = none) */
181         unsigned char amplitude;        /* sample volume (127 max) */
182         unsigned char attenuation;      /* attenuation (0.375dB) */
183         short scaleTuning;              /* pitch scale tuning(%), normally 100 */
184         awe_voice_parm parm;            /* voice envelope parameters */
185         short index;                    /* internal index (set by driver) */
186 } awe_voice_info;
187 
188 /*#define AWE_VOICE_INFO_SIZE   92*/
189 #define AWE_VOICE_INFO_SIZE     sizeof(awe_voice_info)
190 
191 /*----------------------------------------------------------------*/
192 
193 /* The info entry of awe_voice_rec is changed from 0 to 1
194  * for some compilers refusing zero size array.
195  * Due to this change, sizeof(awe_voice_rec) becomes different
196  * from older versions.
197  * Use AWE_VOICE_REC_SIZE instead.
198  */
199 
200 /* instrument info header: 4 bytes */
201 typedef struct _awe_voice_rec_hdr {
202         unsigned char bank;             /* midi bank number */
203         unsigned char instr;            /* midi preset number */
204         char nvoices;                   /* number of voices */
205         char write_mode;                /* write mode; normally 0 */
206 #define AWE_WR_APPEND           0       /* append anyway */
207 #define AWE_WR_EXCLUSIVE        1       /* skip if already exists */
208 #define AWE_WR_REPLACE          2       /* replace if already exists */
209 } awe_voice_rec_hdr;
210 
211 /*#define AWE_VOICE_REC_SIZE    4*/
212 #define AWE_VOICE_REC_SIZE      sizeof(awe_voice_rec_hdr)
213 
214 /* the standard patch structure for one sample */
215 typedef struct _awe_voice_rec_patch {
216         awe_patch_info          patch;
217         awe_voice_rec_hdr       hdr;
218         awe_voice_info          info;
219 } awe_voice_rec_patch;
220 
221 
222 /* obsolete data type */
223 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
224 #define AWE_INFOARRAY_SIZE      0
225 #else
226 #define AWE_INFOARRAY_SIZE      1
227 #endif
228 
229 typedef struct _awe_voice_rec {
230         unsigned char bank;             /* midi bank number */
231         unsigned char instr;            /* midi preset number */
232         short nvoices;                  /* number of voices */
233         /* voice information follows here */
234         awe_voice_info info[AWE_INFOARRAY_SIZE];
235 } awe_voice_rec;
236 
237 
238 /*----------------------------------------------------------------
239  * sample wave information
240  *----------------------------------------------------------------*/
241 
242 /* wave table sample header: 32 bytes */
243 typedef struct awe_sample_info {
244         unsigned short sf_id;           /* file id (should be zero) */
245         unsigned short sample;          /* sample id */
246         int start, end;                 /* start & end offset */
247         int loopstart, loopend;         /* loop start & end offset */
248         int size;                       /* size (0 = ROM) */
249         short checksum_flag;            /* use check sum = 1 */
250         unsigned short mode_flags;      /* mode flags */
251 #define AWE_SAMPLE_8BITS        1       /* wave data is 8bits */
252 #define AWE_SAMPLE_UNSIGNED     2       /* wave data is unsigned */
253 #define AWE_SAMPLE_NO_BLANK     4       /* no blank loop is attached */
254 #define AWE_SAMPLE_SINGLESHOT   8       /* single-shot w/o loop */
255 #define AWE_SAMPLE_BIDIR_LOOP   16      /* bidirectional looping */
256 #define AWE_SAMPLE_STEREO_LEFT  32      /* stereo left sound */
257 #define AWE_SAMPLE_STEREO_RIGHT 64      /* stereo right sound */
258 #define AWE_SAMPLE_REVERSE_LOOP 128     /* reverse looping */
259         unsigned int checksum;          /* check sum */
260 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
261         unsigned short data[0];         /* sample data follows here */
262 #endif
263 } awe_sample_info;
264 
265 /*#define AWE_SAMPLE_INFO_SIZE  32*/
266 #define AWE_SAMPLE_INFO_SIZE    sizeof(awe_sample_info)
267 
268 
269 /*----------------------------------------------------------------
270  * voice preset mapping
271  *----------------------------------------------------------------*/
272 
273 typedef struct awe_voice_map {
274         int map_bank, map_instr, map_key;       /* key = -1 means all keys */
275         int src_bank, src_instr, src_key;
276 } awe_voice_map;
277 
278 #define AWE_VOICE_MAP_SIZE      sizeof(awe_voice_map)
279 
280 
281 /*----------------------------------------------------------------
282  * awe hardware controls
283  *----------------------------------------------------------------*/
284 
285 #define _AWE_DEBUG_MODE                 0x00
286 #define _AWE_REVERB_MODE                0x01
287 #define _AWE_CHORUS_MODE                0x02
288 #define _AWE_REMOVE_LAST_SAMPLES        0x03
289 #define _AWE_INITIALIZE_CHIP            0x04
290 #define _AWE_SEND_EFFECT                0x05
291 #define _AWE_TERMINATE_CHANNEL          0x06
292 #define _AWE_TERMINATE_ALL              0x07
293 #define _AWE_INITIAL_VOLUME             0x08
294 #define _AWE_INITIAL_ATTEN      _AWE_INITIAL_VOLUME
295 #define _AWE_RESET_CHANNEL              0x09
296 #define _AWE_CHANNEL_MODE               0x0a
297 #define _AWE_DRUM_CHANNELS              0x0b
298 #define _AWE_MISC_MODE                  0x0c
299 #define _AWE_RELEASE_ALL                0x0d
300 #define _AWE_NOTEOFF_ALL                0x0e
301 #define _AWE_CHN_PRESSURE               0x0f
302 /*#define _AWE_GET_CURRENT_MODE         0x10*/
303 #define _AWE_EQUALIZER                  0x11
304 /*#define _AWE_GET_MISC_MODE            0x12*/
305 /*#define _AWE_GET_FONTINFO             0x13*/
306 
307 #define _AWE_MODE_FLAG                  0x80
308 #define _AWE_COOKED_FLAG                0x40    /* not supported */
309 #define _AWE_MODE_VALUE_MASK            0x3F
310 
311 /*----------------------------------------------------------------*/
312 
313 #define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \
314 {((char*)(p))[0] = SEQ_PRIVATE;\
315  ((char*)(p))[1] = dev;\
316  ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\
317  ((char*)(p))[3] = voice;\
318  ((unsigned short*)(p))[2] = p1;\
319  ((unsigned short*)(p))[3] = p2;}
320 
321 /* buffered access */
322 #define _AWE_CMD(dev, voice, cmd, p1, p2) \
323 {_SEQ_NEEDBUF(8);\
324  _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\
325  _SEQ_ADVBUF(8);}
326 
327 /* direct access */
328 #define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \
329 {struct seq_event_rec tmp;\
330  _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\
331  ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);}
332 
333 /*----------------------------------------------------------------*/
334 
335 /* set debugging mode */
336 #define AWE_DEBUG_MODE(dev,p1)  _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
337 /* set reverb mode; from 0 to 7 */
338 #define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
339 /* set chorus mode; from 0 to 7 */
340 #define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
341 
342 /* reset channel */
343 #define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0)
344 #define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0)
345 
346 /* send an effect to all layers */
347 #define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
348 #define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value)
349 #define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0)
350 /* send an effect to a layer */
351 #define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value)
352 #define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value)
353 #define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0)
354 
355 /* terminate sound on the channel/voice */
356 #define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
357 /* terminate all sounds */
358 #define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
359 /* release all sounds (w/o sustain effect) */
360 #define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0)
361 /* note off all sounds (w sustain effect) */
362 #define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0)
363 
364 /* set initial attenuation */
365 #define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
366 #define AWE_INITIAL_ATTEN  AWE_INITIAL_VOLUME
367 /* relative attenuation */
368 #define AWE_SET_ATTEN(dev,atten)  _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1)
369 
370 /* set channel playing mode; mode=0/1/2 */
371 #define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0)
372 #define AWE_PLAY_INDIRECT       0       /* indirect voice mode (default) */
373 #define AWE_PLAY_MULTI          1       /* multi note voice mode */
374 #define AWE_PLAY_DIRECT         2       /* direct single voice mode */
375 #define AWE_PLAY_MULTI2         3       /* sequencer2 mode; used internally */
376 
377 /* set drum channel mask; channels is 32bit long value */
378 #define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16))
379 
380 /* set bass and treble control; values are from 0 to 11 */
381 #define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble)
382 
383 /* remove last loaded samples */
384 #define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
385 /* initialize emu8000 chip */
386 #define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
387 
388 /* set miscellaneous modes; meta command */
389 #define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value)
390 /* exclusive sound off; 1=off */
391 #define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode)
392 /* default GUS bank number */
393 #define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank)
394 /* change panning position in realtime; 0=don't 1=do */
395 #define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode)
396 
397 /* extended pressure controls; not portable with other sound drivers */
398 #define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel)
399 #define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0)
400 
401 /*----------------------------------------------------------------*/
402 
403 /* reverb mode parameters */
404 #define AWE_REVERB_ROOM1        0
405 #define AWE_REVERB_ROOM2        1
406 #define AWE_REVERB_ROOM3        2
407 #define AWE_REVERB_HALL1        3
408 #define AWE_REVERB_HALL2        4
409 #define AWE_REVERB_PLATE        5
410 #define AWE_REVERB_DELAY        6
411 #define AWE_REVERB_PANNINGDELAY 7
412 #define AWE_REVERB_PREDEFINED   8
413 /* user can define reverb modes up to 32 */
414 #define AWE_REVERB_NUMBERS      32
415 
416 typedef struct awe_reverb_fx_rec {
417         unsigned short parms[28];
418 } awe_reverb_fx_rec;
419 
420 /*----------------------------------------------------------------*/
421 
422 /* chorus mode parameters */
423 #define AWE_CHORUS_1            0
424 #define AWE_CHORUS_2            1
425 #define AWE_CHORUS_3            2
426 #define AWE_CHORUS_4            3
427 #define AWE_CHORUS_FEEDBACK     4
428 #define AWE_CHORUS_FLANGER      5
429 #define AWE_CHORUS_SHORTDELAY   6
430 #define AWE_CHORUS_SHORTDELAY2  7
431 #define AWE_CHORUS_PREDEFINED   8
432 /* user can define chorus modes up to 32 */
433 #define AWE_CHORUS_NUMBERS      32
434 
435 typedef struct awe_chorus_fx_rec {
436         unsigned short feedback;        /* feedback level (0xE600-0xE6FF) */
437         unsigned short delay_offset;    /* delay (0-0x0DA3) [1/44100 sec] */
438         unsigned short lfo_depth;       /* LFO depth (0xBC00-0xBCFF) */
439         unsigned int delay;     /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */
440         unsigned int lfo_freq;          /* LFO freq LFO freq (0-0xFFFFFFFF) */
441 } awe_chorus_fx_rec;
442 
443 /*----------------------------------------------------------------*/
444 
445 /* misc mode types */
446 enum {
447 /* 0*/  AWE_MD_EXCLUSIVE_OFF,   /* obsolete */
448 /* 1*/  AWE_MD_EXCLUSIVE_ON,    /* obsolete */
449 /* 2*/  AWE_MD_VERSION,         /* read only */
450 /* 3*/  AWE_MD_EXCLUSIVE_SOUND, /* 0/1: exclusive note on (default=1) */
451 /* 4*/  AWE_MD_REALTIME_PAN,    /* 0/1: do realtime pan change (default=1) */
452 /* 5*/  AWE_MD_GUS_BANK,        /* bank number for GUS patches (default=0) */
453 /* 6*/  AWE_MD_KEEP_EFFECT,     /* 0/1: keep effect values, (default=0) */
454 /* 7*/  AWE_MD_ZERO_ATTEN,      /* attenuation of max volume (default=32) */
455 /* 8*/  AWE_MD_CHN_PRIOR,       /* 0/1: set MIDI channel priority mode (default=1) */
456 /* 9*/  AWE_MD_MOD_SENSE,       /* integer: modwheel sensitivity (def=18) */
457 /*10*/  AWE_MD_DEF_PRESET,      /* integer: default preset number (def=0) */
458 /*11*/  AWE_MD_DEF_BANK,        /* integer: default bank number (def=0) */
459 /*12*/  AWE_MD_DEF_DRUM,        /* integer: default drumset number (def=0) */
460 /*13*/  AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
461 /*14*/  AWE_MD_NEW_VOLUME_CALC, /* 0/1: volume calculation mode (def=1) */
462 /*15*/  AWE_MD_CHORUS_MODE,     /* integer: chorus mode (def=2) */
463 /*16*/  AWE_MD_REVERB_MODE,     /* integer: chorus mode (def=4) */
464 /*17*/  AWE_MD_BASS_LEVEL,      /* integer: bass level (def=5) */
465 /*18*/  AWE_MD_TREBLE_LEVEL,    /* integer: treble level (def=9) */
466 /*19*/  AWE_MD_DEBUG_MODE,      /* integer: debug level (def=0) */
467 /*20*/  AWE_MD_PAN_EXCHANGE,    /* 0/1: exchange panning direction (def=0) */
468         AWE_MD_END,
469 };
470 
471 /*----------------------------------------------------------------*/
472 
473 /* effect parameters */
474 enum {
475 
476 /* modulation envelope parameters */
477 /* 0*/  AWE_FX_ENV1_DELAY,      /* WORD: ENVVAL */
478 /* 1*/  AWE_FX_ENV1_ATTACK,     /* BYTE: up ATKHLD */
479 /* 2*/  AWE_FX_ENV1_HOLD,       /* BYTE: lw ATKHLD */
480 /* 3*/  AWE_FX_ENV1_DECAY,      /* BYTE: lw DCYSUS */
481 /* 4*/  AWE_FX_ENV1_RELEASE,    /* BYTE: lw DCYSUS */
482 /* 5*/  AWE_FX_ENV1_SUSTAIN,    /* BYTE: up DCYSUS */
483 /* 6*/  AWE_FX_ENV1_PITCH,      /* BYTE: up PEFE */
484 /* 7*/  AWE_FX_ENV1_CUTOFF,     /* BYTE: lw PEFE */
485 
486 /* volume envelope parameters */
487 /* 8*/  AWE_FX_ENV2_DELAY,      /* WORD: ENVVOL */
488 /* 9*/  AWE_FX_ENV2_ATTACK,     /* BYTE: up ATKHLDV */
489 /*10*/  AWE_FX_ENV2_HOLD,       /* BYTE: lw ATKHLDV */
490 /*11*/  AWE_FX_ENV2_DECAY,      /* BYTE: lw DCYSUSV */
491 /*12*/  AWE_FX_ENV2_RELEASE,    /* BYTE: lw DCYSUSV */
492 /*13*/  AWE_FX_ENV2_SUSTAIN,    /* BYTE: up DCYSUSV */
493         
494 /* LFO1 (tremolo & vibrato) parameters */
495 /*14*/  AWE_FX_LFO1_DELAY,      /* WORD: LFO1VAL */
496 /*15*/  AWE_FX_LFO1_FREQ,       /* BYTE: lo TREMFRQ */
497 /*16*/  AWE_FX_LFO1_VOLUME,     /* BYTE: up TREMFRQ */
498 /*17*/  AWE_FX_LFO1_PITCH,      /* BYTE: up FMMOD */
499 /*18*/  AWE_FX_LFO1_CUTOFF,     /* BYTE: lo FMMOD */
500 
501 /* LFO2 (vibrato) parameters */
502 /*19*/  AWE_FX_LFO2_DELAY,      /* WORD: LFO2VAL */
503 /*20*/  AWE_FX_LFO2_FREQ,       /* BYTE: lo FM2FRQ2 */
504 /*21*/  AWE_FX_LFO2_PITCH,      /* BYTE: up FM2FRQ2 */
505 
506 /* Other overall effect parameters */
507 /*22*/  AWE_FX_INIT_PITCH,      /* SHORT: pitch offset */
508 /*23*/  AWE_FX_CHORUS,          /* BYTE: chorus effects send (0-255) */
509 /*24*/  AWE_FX_REVERB,          /* BYTE: reverb effects send (0-255) */
510 /*25*/  AWE_FX_CUTOFF,          /* BYTE: up IFATN */
511 /*26*/  AWE_FX_FILTERQ,         /* BYTE: up CCCA */
512 
513 /* Sample / loop offset changes */
514 /*27*/  AWE_FX_SAMPLE_START,    /* SHORT: offset */
515 /*28*/  AWE_FX_LOOP_START,      /* SHORT: offset */
516 /*29*/  AWE_FX_LOOP_END,        /* SHORT: offset */
517 /*30*/  AWE_FX_COARSE_SAMPLE_START,     /* SHORT: upper word offset */
518 /*31*/  AWE_FX_COARSE_LOOP_START,       /* SHORT: upper word offset */
519 /*32*/  AWE_FX_COARSE_LOOP_END,         /* SHORT: upper word offset */
520 /*33*/  AWE_FX_ATTEN,           /* BYTE: lo IFATN */
521 
522         AWE_FX_END,
523 };
524 
525 #endif /* AWE_VOICE_H */
526 

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